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Does Boosting Work in SOD?

5 min read

Professional boosting services have existed in World of Warcraft for well over a decade, and the demand for accelerated progression continues in the unique Season of Discovery (SoD). This practice has evolved, but a key question remains for many players: Does boosting work in SOD, and is it a safe or viable option?

Quick Summary

Boosting is a viable strategy in WoW Season of Discovery for gaining levels, gear, and gold quickly through carries or piloted services, but understanding Blizzard's rules and associated risks is crucial for player safety.

Key Points

  • Boosting is Effective: Boosting is a proven method for quickly gaining levels, gear, gold, and other rewards in WoW Season of Discovery.

  • Blizzard's Stance: Selling boosts for in-game gold is permitted, but advertising must adhere to strict rules, and RMT is strictly forbidden and carries high risk.

  • Choose Your Method: Boosting can be done via 'self-play' (carry) for higher security or 'piloted' (account sharing) for convenience, but the latter is against the terms of service.

  • Weigh Risks vs. Reward: Players should balance the convenience of skipping the grind against the potential loss of account security and personal accomplishment.

  • Scourge Invasion Boost: Specific in-game events like the Scourge Invasion can be used as a hyper-efficient leveling method through boosting.

  • Variety of Services: Beyond leveling, boosts exist for raids, runes, professions, and gold farming, covering almost every aspect of SoD progression.

In This Article

What is Boosting in Season of Discovery?

Boosting in World of Warcraft: Season of Discovery refers to a service where an experienced player helps a less experienced one achieve an in-game goal faster than they could on their own. This practice has become a fixture in the MMO landscape, with the appeal amplified in SoD by its phased content and leveling system. The goal is typically to save time and effort by skipping the tedious grind and jumping straight to the more rewarding endgame content. Boosts can be delivered in a variety of ways, ranging from one-on-one assistance to large-scale group carries. Services are typically exchanged for in-game currency, though the line can be blurred with real-money trading (RMT), which is strictly against the rules.

Types of SoD Boosting Services

The market for SoD boosting is robust and covers nearly every aspect of the game. The different types of boosts cater to players who want to accelerate their progress in specific areas:

  • Character Leveling: This is the most common form of boosting. An experienced player either guides a low-level character through dungeon runs or kills mobs efficiently, maximizing experience gains in a short timeframe. Some of the fastest methods during specific events, such as the Scourge Invasion, turn leveling into a rapid-fire grind.
  • Rune Engraving: Season of Discovery's signature mechanic, runes, are often locked behind complex quests or hidden secrets. Boosters who know the requirements can help a player efficiently track down and unlock these powerful new abilities for their class.
  • Raid and Dungeon Carries: This service allows a character to join a powerful, coordinated group to clear endgame content like Blackfathom Deeps or Gnomeregan. The character can earn valuable gear, achievements, and other rewards without needing to master the encounters themselves. For many players, it's the easiest way to get BiS (Best-in-Slot) items quickly.
  • Profession Power-Leveling: Maxing out a profession can be a costly and time-consuming endeavor involving extensive material gathering and crafting. Boosters can farm all the necessary materials and level a profession to the current cap, unlocking endgame recipes and crafting options for the client.
  • Gold Farming: Players with limited time can purchase gold-farming services to acquire in-game currency needed for mounts, consumables, or other purchases. This can be done by farming lucrative dungeons or auction house flipping.

Boost Methods: Self-Play (Carry) vs. Piloted (Account Share)

How a boost is delivered determines the level of safety and convenience for the customer. The two primary methods are self-play and piloted boosting.

Feature Self-Play (Carry) Piloted (Account Share)
Involvement The customer plays their own character, joining a group with the boosters. The booster logs into the customer's account and plays on their behalf.
Account Security Very High. No account information is shared. Low. Sharing login information carries inherent risks like scams or hacks.
Convenience Less convenient, as the customer must be present to play at a scheduled time. Highly convenient, allowing the customer to be entirely hands-off.
Effort Requires minimal effort from the customer (e.g., following the group). No effort is required from the customer.
Blizzard Stance Less likely to be actioned, as no account sharing occurs. Higher risk of account action if detected, as account sharing violates the terms of service.

Is Boosting in SoD Legit? Understanding Blizzard’s Stance

This is a critical point for any player considering these services. Blizzard's policy distinguishes between organized, cross-realm boosting and individual- or guild-based boosting for in-game gold.

  • Allowed Boosting (for Gold): Selling dungeon, raid, or PvP carries for in-game gold is permitted, provided the service is advertised correctly. The advertisement must be made by a character who intends to participate in the activity, and it must be posted in the Trade (Services) chat channel on that realm.
  • Prohibited Boosting (RMT): Selling boosts for real money is strictly against Blizzard's rules and can lead to severe penalties, including account bans. Receiving gold from a client who purchased it through RMT can also lead to account action for the booster, making it a risky transaction.
  • Account Sharing Risk: While self-play carries are relatively safe from policy violations, piloted boosts involve account sharing, which is a clear violation of the terms of service. Blizzard has systems to detect multiple logins from different IP addresses, putting piloted accounts at risk. For more detailed information on prohibited in-game advertisements and services, players can refer to the official Blizzard Support article on In-Game Advertising.

The Pros and Cons of SoD Boosting

Like any accelerated path to success, boosting in SoD comes with clear advantages and disadvantages.

Advantages:

  • Saves Time: The most significant benefit for many players is the time saved by skipping the grind. This allows them to engage with endgame content and social aspects more quickly.
  • Overcomes Challenges: For players who struggle with specific raids, bosses, or rune quests, a boost provides a way to overcome these hurdles and still acquire the rewards.
  • Efficient Progression: In a phased content release like SoD, staying ahead of the curve is important for many. Boosting allows players to keep up with the server's progression pace without an excessive time commitment.

Disadvantages:

  • Risk of Account Action: While boosting for gold is allowed under specific conditions, navigating the nuances of Blizzard's policies can be difficult. Piloted boosts and receiving illicitly obtained gold both carry a risk of punitive action.
  • Loss of Accomplishment: For many, the joy of an MMORPG comes from the journey and the satisfaction of earning rewards through personal effort. Boosting removes this sense of achievement.
  • Security Concerns: Piloted boosting requires handing over personal account information, opening the door to potential theft, scams, or misuse of your account.

Conclusion: Making the Right Choice

So, does boosting work in SOD? The answer is a clear yes. It is an extremely effective and widely available method for players to accelerate their progress, acquire powerful gear, and save immense amounts of time. However, the question of whether it is a good idea is far more complex. While boosting for gold is sanctioned under specific rules, it still exists within a gray area that carries risks, especially regarding account security and the potential for involvement with RMT. Players must weigh the significant benefits—saving time and overcoming difficult content—against the substantial drawbacks, including the loss of personal achievement and the constant risk of violating the terms of service, particularly with piloted services. Ultimately, the decision depends on an individual's priorities in the game, but proceeding with full knowledge of the risks is essential.

Frequently Asked Questions

A 'carry' is a self-play boost where the customer plays their own character with a group of expert players. A 'piloted' boost involves sharing account credentials with a booster who plays the character for you.

No, account sharing is a violation of Blizzard's terms of service and carries significant risks, including potential account theft, scams, and punitive action if detected.

Using a self-play carry for in-game gold is low-risk if all rules are followed. However, using a piloted service or getting involved with real-money trading (RMT) carries a high risk of being detected and banned.

Look for services with transparent policies and positive community feedback, often found on gaming forums or dedicated boosting websites. However, remember that any service involving account sharing is inherently risky, regardless of reputation.

A wide variety of boosts are available, including character leveling, raid carries for gear, farming gold, unlocking class runes, and power-leveling professions.

Yes, selling boosts for in-game gold is allowed, but it must be advertised correctly in the Trade (Services) chat channel on the same realm, with the boosting player participating in the activity.

For many, boosting removes the sense of personal accomplishment that comes from overcoming a game's challenges through their own skill and effort.

References

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Medical Disclaimer

This content is for informational purposes only and should not replace professional medical advice.